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Apps and Devices

Complete reference of the MooveTeam application ecosystem — the player app (MooveXR), the CMS back-office, and device compatibility.


App map: MooveXR player app connected via API to the MooveTeam CMS back-office

App map: MooveXR player app connected via API to the MooveTeam CMS back-office


The player app for team-based experiences — indoor, outdoor, and hybrid. MooveXR supports 13 challenge types, GPS navigation, team chat, gadgets, ranking, and augmented reality features. Staff can manage events in real time via a dedicated staff mode.

PropertyDetail
PlatformsiOS, Android
ModelTeam-based experiences — typically with an organizer or facilitator coordinating on-site
Features13 challenge types, GPS map, AR, chat, gadgets, ranking, staff mode, themed experiences

MooveXR runs on tablets (including iPads) — there is no separate tablet app. The same MooveXR application adapts its layout to the larger screen. Organizers often provide tablets for on-site staff evaluation or for teams sharing a single device.

PropertyDetail
AppMooveXR (same build as phones)
Credits1 tablet = 1 credit (up to 5 players per device)
Staff featuresWhen logged in as a staff team, MooveXR shows a staff control bar for managing the event in real time

Web-based administration panel for designing and managing events.

PropertyDetail
TypeWeb application (browser-based)
AccessWeb (browser)
AuthenticationUsername/password
SectionFunction
HomeDashboard with event and team summary
EventsCreate, edit, and manage events (core of the system)
GalleryMultimedia gallery (images, videos, audio)
StatsUsage statistics
TrackLive GPS tracking
My DataPersonal account data
Mail SettingsEmail configuration
API KeysAPI integration keys
AR ScenesAugmented reality scene management
CreditsCredit management and purchase
TagsTags for organizing events

User accounts with premium status display a crown icon () next to their name. Premium accounts have access to advanced features such as segment switching lock, active segment ranking, and hide chat, among others.


Device models: Shared Device Model (organizer provides tablets, 1 device = 1 team up to 5 players, 1 credit per device) vs BYOD Model (each player uses their own smartphone, 1 device = 1 player, 1 credit per device)

Device models: Shared Device Model (organizer provides tablets, 1 device = 1 team up to 5 players, 1 credit per device) vs BYOD Model (each player uses their own smartphone, 1 device = 1 player, 1 credit per device)


ModeRequirementsSupport
OnlineInternet connection + GPSFull
OfflineNo connection, pre-loaded dataPartial (improved MooveXR)
Indoor venuesWiFi + QR / activation codeMooveXR with QR or code activation